3D Game Artist
Our Lunchtime esports vision is bold and we have some of the best people coming together.
3D Game Artist
About Pixion Games
Now a remote-first studio building mobile first competitive PVP games with in-game tournaments and exclusive NFT rewards.
We believe category-defining hits are built by the best teams in an environment that encourages experimentation, empowerment, and collaboration.
Our Lunchtime esports vision is bold but we have some of the best people coming together. Some of our achievements include:-
- Scaling and building a studio from 20-150 people
- Creative inception on a PVP Game crossing $100m+
- Led on 2 PVP Games crossing $100M+
Our values are being SUPREME
Supportive | United | Positive | Respectful | Efficient | Motivated | Encouraging
Help us not only build our games but our studio as we are hiring for success.
3D Game Artist
Are you a seasoned 3D Game Artist with a knack for bringing characters and environments to life in a stylized art style akin to the magic of Disney? Do you thrive in an environment that encourages creativity, iterative processes, and fast feedback loops? If so, we want you to be a part of our passionate team!
How to play
As a 3D Game Artist at Pixion Games, you will:
- Character Artistry: Create visually stunning and memorable 3D character models, ensuring they fit seamlessly into our game worlds.
- Environment and Prop Design: Craft captivating and immersive 3D environments and props, contributing to the overall game atmosphere.
- Stylized Art Style: Develop and maintain a consistent, stylized art style in line with the charm and appeal of Disney's creations with the ability to adapt concepts to fit this style.
- Platform limitation knowledge: Understanding the restrictions associated with the mobile platform and able to create optimized models, UV’s and textures.
- Autodesk MAYA: Utilize Autodesk Maya to model and texture characters, environments, and props.
- Strong Anatomy Abilities: Demonstrate a deep understanding of anatomy and apply it to character design, creating relatable and expressive characters.
- Collaboration: Collaborate closely with the art team, designers, and developers to ensure artistic vision aligns with gameplay goals.
- Iterative Processes: Embrace iterative design processes, incorporating feedback and making necessary revisions to achieve the best possible visuals.
- Fast Feedback Loops: Adapt to a fast-paced development environment, responding quickly to art direction and feedback.
Qualifications:
To excel in this role, you should possess the following qualifications:
- A robust portfolio showcasing your character and environment work, with a focus on stylized art.
- Proficiency in Autodesk Maya, Zbrush or Blender for 3D modeling, texturing.
- Strong understanding of anatomy, character design principles, and stylized aesthetics.
- Excellent communication and collaboration skills.
- Proven ability to work effectively in a team-oriented environment.
- Experience in the mobile game industry.
Will be a plus
- Rigging.
- Realtime VFX in Unity.
- 3D Animation.
Required
- Portfolio demonstrating an ability to visually develop an idea and render to a high level.
- Team
- Art
- Remote status
- Fully Remote
3D Game Artist
Our Lunchtime esports vision is bold and we have some of the best people coming together.
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